Reducibility
Reducibility refers to transforming one problem into an instance of another problem. If problem A can be reduced to problem B, then solving B allows solving A. Reducibility enables proving relationships between problems.
Some examples:
- Sorting reduces to minimum finding
- Shortest path reduces to minimum edge
- 3-SAT reduces to vertex cover
Java - Sorting to minimum finding:
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C++ - Shortest path to minimum edge:
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Python - 3-SAT to vertex cover:
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Reducibility enables transferring of solutions and complexity results between problems. Useful technique for proofs.
Reducibility is a concept in computational theory that provides a formal way to show that one problem is “at least as hard as” another. In essence, if you can solve problem B quickly, then you can also solve problem A quickly. The most common form of reduction is polynomial-time reduction, often denoted as ( A \leq_p B ).
In simple terms, if you can reduce problem A to problem B, then any solution to B can be used to solve A.
Example Code in Java
Here’s an example to show how you could reduce the problem of calculating the square of a number to the problem of multiplication.
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Example Code in C++
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Example Code in Python
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These examples trivially reduce the problem of squaring a number to multiplication, showing that if you have a fast method for multiplication, you can also square a number quickly.